I remeber back when synergy had something like this.
I decided to recreate it, As best i could i guess… So here it is.
If your over the weight amount you will move slowely.
Almost every swep in existance, the SWEP.Weight var is defaultly 5, So getting a swep will most likely increase your weight by 5.
For Developers who want to make there sweps compatible with this mode, Just change SWEP.Weight to your liking, Just make sure the big guns are heavy
Concommands for admins/server owners:
weight_enabled 0 or 1 – Should the weight mod be enabled?
weight_max AMOUNT – Sets how much players can carry
Changing the slow down multiplyer…
Line 221 in weight_sv.lua
the end number v.WeaponSpeed = 1 - (v.WeaponWeight - v.MaxWeight)*HERE
Lower this value to make it so weight effects your speed LESS.
MaxWeight is 40, Weight Carried is 100, Our value is 0.02, We cannot move…
MaxWeight is 40, Weight carried is 100, out value is 0.0075, We can only move slowely…
See the diffrence?
“NOTE: IN THE NEW VERSION THIS IS CHANGED TO A SERVERSIDE CONVAR FOR REAL TIME CHANGES”
Current Version 0.3
No longer will you stop moving after hitting the weight limit, But you will gradually move slower the more weight you have AFTER the limit.
Fixed non clip weapons that where dropped to bring the clip size to your ammo count EG: Rpg and grenades
Added a new concommand forcedropweapon wich allows you to drop any weapon by its class name, Used for when you cannot select a weapon thats out of ammo.
Added ShowSpare2/F4 to make you drop your weapon.
And thats about it. Have fun :3
Pictures at download as usual.